Web-first Commander tracking

Start the table. Make it count.

Nexus is a life, stats, and history tracker for paper Commander pods. Open a no-account game, let guests scan in, track the table live, and keep the recap when the game earns it.

Live paper table

A shared view for the game in front of you.

No install
Nexus shared tablet view showing a four-player Commander game with synced life totals and an active turn
Nexus shared mobile phone view showing the same four-player Commander table in landscape
Use a tablet as the shared table, or a landscape phone when that is what the pod has.

Start

Open a demo game before anyone creates an account.

Join

Guests scan in, pick commanders, and sit down.

Track

Life, commander damage, poison, turns, and counters stay synced.

Remember

Keep the result, recap, ratings, and pod history.

Why it hooks pods

Useful at the table before the pod commits.

Nexus does not ask the whole group to buy into a system before game one. It starts as a shared table aid, then becomes your pod's memory when people want to keep playing.

Try before the pod switches

The first step is a real no-account table, not a signup wall.

Bring old results with you

Import existing tracker history and turn it into Nexus pod history.

Made for paper nights

Focused on in-person Commander, shared devices, and walk-up guests.

No tracker baggage

No ad networks, no third-party trackers, and deliberate sharing.

After the match

A game night your pod can talk about later.

The win matters, but so does how the table got there: who became the archenemy, which deck overperformed, and which game deserves a link in the group chat.

The table sees one live game state.

Guests can play first and claim history later.

Your pod can spot trends, archenemies, and deck changes.

Finished games become shareable recaps, not forgotten scores.

Your next game can be the test

Try Nexus at the table tonight.

Start with a no-account demo. Sign up only when you want the pod history, decks, ratings, and recaps saved.